// DHTMLapi.js custom API for cross-platform
// object positioning by Danny Goodman (http://www.dannyg.com).
// Release 2.0. Supports NN4, IE, and W3C DOMs.

// Global variables
var isCSS, isW3C, isIE4, isNN4;
// initialize upon load to let all browsers establish content objects
function initDHTMLAPI() {
    if (document.images) {
        isCSS = (document.body && document.body.style) ? true : false;
        isW3C = (isCSS && document.getElementById) ? true : false;
        isIE4 = (isCSS && document.all) ? true : false;
        isNN4 = (document.layers) ? true : false;
        isIE6CSS = (document.compatMode && document.compatMode.indexOf("CSS1") >= 0) ? true : false;
    }
}

// Convert object name string or object reference
// into a valid element object reference
function getRawObject(obj) {
    var theObj;
    if (typeof obj == "string") {
        if (isW3C) {
            theObj = document.getElementById(obj);
        } else if (isIE4) {
            theObj = document.all(obj);
        } else if (isNN4) {
           theObj = seekLayer(document, obj);
        }
    } else {
        // pass through object reference
        theObj = obj;
    }
    return theObj;
}

// Convert object name string or object reference
// into a valid style (or NN4 layer) reference
function getObject(obj) {
    var theObj = getRawObject(obj);
    if (theObj && isCSS) {
        theObj = theObj.style;
    }
    return theObj;
}

// Seek nested NN4 layer from string name
function seekLayer(doc, name) {
    var theObj;
    for (var i = 0; i < doc.layers.length; i++) {
        if (doc.layers[i].name == name) {
            theObj = doc.layers[i];
            break;
        }
        // dive into nested layers if necessary
        if (doc.layers[i].document.layers.length > 0) {
            theObj = seekLayer(document.layers[i].document, name);
        }
    }
    return theObj;
}

// Position an object at a specific pixel coordinate
function shiftTo(obj, x, y) {
    var theObj = getObject(obj);
    if (theObj) {
        if (isCSS) {
            // equalize incorrect numeric value type
            var units = (typeof theObj.left == "string") ? "px" : 0;
            theObj.left = x + units;
            theObj.top = y + units;
        } else if (isNN4) {
            theObj.moveTo(x,y)
        }
    }
}

// Set the visibility of an object to visible
function show(obj) {
    var theObj = getObject(obj);
    if (theObj) {
        theObj.visibility = "visible";
    }
}

// Set the visibility of an object to hidden
function hide(obj) {
    var theObj = getObject(obj);
    if (theObj) {
        theObj.visibility = "hidden";
    }
}

// Retrieve the rendered width of an element
function getObjectWidth(obj)  {
    var elem = getRawObject(obj);
    var result = 0;
    if (elem.offsetWidth) {
        result = elem.offsetWidth;
    } else if (elem.clip && elem.clip.width) {
        result = elem.clip.width;
    } else if (elem.style && elem.style.pixelWidth) {
        result = elem.style.pixelWidth;
    }
    return parseInt(result);
}

// Retrieve the rendered height of an element
function getObjectHeight(obj)  {
   var elem = getRawObject(obj);
    var result = 0;
    if (elem.offsetHeight) {
        result = elem.offsetHeight;
    } else if (elem.clip && elem.clip.height) {
        result = elem.clip.height;
    } else if (elem.style && elem.style.pixelHeight) {
        result = elem.style.pixelHeight;
    }
    return parseInt(result);
}

// Return the available content width space in browser window
function getInsideWindowWidth() {
    if (window.innerWidth) {
        return window.innerWidth;
    } else if (isIE6CSS) {
        // measure the html element's clientWidth
        return document.body.parentElement.clientWidth;
    } else if (document.body && document.body.clientWidth) {
        return document.body.clientWidth;
    }
    return 0;
}

// Return the available content height space in browser window
function getInsideWindowHeight() {
    if (window.innerHeight) {
        return window.innerHeight;
    } else if (isIE6CSS) {
        // measure the html element's clientHeight
        return document.body.parentElement.clientHeight;
    } else if (document.body && document.body.clientHeight) {
        return document.body.clientHeight;
    }
    return 0;
}

// Center a positionable element whose name is passed as 
// a parameter in the current window/frame, and show it
function centerOnWindow(elemID) {
    // 'obj' is the positionable object
    var obj = getRawObject(elemID);
    // window scroll factors
    var scrollX = 0, scrollY = 0;
    if (document.body && typeof document.body.scrollTop != "undefined") {
        scrollX += document.body.scrollLeft;
        scrollY += document.body.scrollTop;
        if (document.body.parentNode && 
            typeof document.body.parentNode.scrollTop != "undefined") {
            scrollX += document.body.parentNode.scrollLeft;
            scrollY += document.body.parentNode.scrollTop;
        }
    } else if (typeof window.pageXOffset != "undefined") {
        scrollX += window.pageXOffset;
        scrollY += window.pageYOffset;
    }
    var x = Math.round((getInsideWindowWidth()/2) - 
        (getObjectWidth(obj)/2)) + scrollX;
    var y = Math.round((getInsideWindowHeight()/2) - 
        (getObjectHeight(obj)/2)) + scrollY;
    shiftTo(obj, x, y);
    show(obj);
}

// Center a positionable element whose name is passed as 
// a parameter in the current window/frame, and show it
// (center horizontally only)
function centerOnWindowHorizontally(elemID, scrollY) {
    // 'obj' is the positionable object
    var obj = getRawObject(elemID);
    // window scroll factors
    var scrollX = 0;
    if (document.body && typeof document.body.scrollTop != "undefined") {
        scrollX += document.body.scrollLeft;
        if (document.body.parentNode && 
            typeof document.body.parentNode.scrollTop != "undefined") {
            scrollX += document.body.parentNode.scrollLeft;
        }
    } else if (typeof window.pageXOffset != "undefined") {
        scrollX += window.pageXOffset;
    }
    var x = Math.round((getInsideWindowWidth()/2) - 
        (getObjectWidth(obj)/2)) + scrollX;
    var y = scrollY;
    shiftTo(obj, x, y);
    show(obj);
}
